Learn how to use OpenCascade's OCCT 3D geometry kernel inside our Rete editor. We introduce you to the main concepts, components and CAD programming principles.

Matas demonstrates several corner cases to highlight the command’s limitations and various options. You'll work with different cross-section shapes—starting with ellipses and moving on to rounded star shapes. An important requirement is that the wires must contain the same number of edges for the loft to generate a correct and visually appealing result.
Additionally, you'll learn how to convert the lofted surfaces into solid objects. By the end of this tutorial, you'll have a solid understanding of how to use the loft command effectively in your 3D modeling workflow.
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Approximate Time Required: 49 minutes