In this tutorial series you will learn how you can leverage Bitbybit runners to create your own BabylonJS or ThreeJS websites.
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In the video we set up 3D table model configurator logic, introducing you to some basic 3D programming concepts. We use OpenCascade OCCT geometry kernel algorithms and render shapes via BabylonJS game engine through bitbybit-runner.js library.
You will create a skybox and directional light that will also create shadows. This lecture is free and is great for people who want to learn parametric design, coding and 3D web development. It is tuned for beginners and experts who want to integrate our open-source technologies in their products and applications.
IMPORTANT - because we now have both BABYLONJS & THREEJS runners you need to include the bitbybit-runner.js by using this format:
< PreviousNext >These are all the lectures of the course. Navigate freely between them by clicking.
Approximate Time Required: 115 minutes