Control Flow In Rete Editor

Control flow is one of the latest features in Rete editor. It allows you to control when, how and which components to execute. This course will teach you how to use this feature to create complex parametric scripts.

Intermediate
Free
Rete
Screenshot of Rete editor and control flow diagram involving trigger interval and counter

Trigger Interval To Animate Rotations Of Gaussian Splatting Mesh

Learn how to use intervals to drive animations in Rete editor. In this example we will animate rotations of Gaussian splatting model with the girl on the bike.

In our latest release, we introduced control flow functionality to the Rete visual programming editor, offering a powerful new way to manage execution in tandem with the existing data flow system. This hybrid approach allows you to build more dynamic simulations and interactive 3D environments, giving you precise control over when and how components are executed on the visual programming canvas.

In this tutorial, Matas Ubarevicius will demonstrate how to use control flow by implementing an interval component, triggering it, and executing code to change the rotation of a Gaussian splatting model in real time. While the tutorial is simple and easy to follow, it highlights the platform's new, robust features.

By the end, you'll have a clear understanding of how to use control flow in your projects to unlock more complex behaviors and interactions in your 3D scenes. Let’s get started!

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