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<block type="bitbybit.babylon.enums.skyboxEnum" id=":N4oDuQwG7Fr+@Tx~*!L">
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<value name="Blur">
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<value name="EnvironmentIntensity">
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<field name="COLOUR">#ffffff</field>
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<field name="BOOL">TRUE</field>
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<value name="ShadowDarkness">
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<block type="base_time_async_context" id="D`RRfo2_H#53K78gyDCf">
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<field name="VAR" id="6]WMOL.aXxd=my/IoX_@">ellipses</field>
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<block type="math_number" id="gbmp~{!F/01(5^FlWLDg">
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<block type="lists_setIndex" id="L^[9$Ib9,6jc]NfJE6CF">
<mutation at="false">
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<field name="MODE">INSERT</field>
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<field name="VAR" id="6]WMOL.aXxd=my/IoX_@">ellipses</field>
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<block type="bitbybit.occt.operations.makeThickSolidSimple" id="0R6eqvM{3;x`^$5-Ny9S">
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<value name="Y">
<block type="math_number" id="g3Pr(GGSlFOj%2ceR-#N">
<field name="NUM">0</field>
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<block type="math_arithmetic" id="4givrJgHe3cKc~1j$#^~">
<field name="OP">MULTIPLY</field>
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<block type="math_number" id="kppK57W}DB$Xb7enX#OZ">
<field name="NUM">3.3</field>
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<block type="bitbybit.point.pointXYZ" id="~pto/Y8OawAv_z0M]F}s">
<value name="X">
<block type="math_number" id="A^5}3Tvrdbx{ko2FL=I3">
<field name="NUM">0</field>
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<value name="Y">
<block type="math_number" id="9nov@Ae^/_ao(PX6NXLN">
<field name="NUM">1</field>
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<value name="Z">
<block type="math_number" id="3*8b`Q.xC!RWK-OYtlZy">
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<value name="RadiusMinor">
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<value name="RadiusMajor">
<block type="math_number" id="|2PacY^(*)LL/bJ4]S0Z">
<field name="NUM">3</field>
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<value name="Offset">
<block type="math_number" id="1:jzdRy^~z2[HdPN@A3A">
<field name="NUM">-0.5</field>
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<value name="Axis">
<block type="bitbybit.point.pointXYZ" id="iJn#o+{g?!`#x,a/?(Y.">
<value name="X">
<block type="math_number" id="ZDQtgF`+PVK[Xds@[Wm9">
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<block type="math_number" id="8~544s.b3U2G;N:K+,2?">
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<field name="OP">MULTIPLY</field>
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<block type="math_number" id="qnXB9fa9anAGGK@IT?gD">
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<field name="VAR" id=";UG9)(|sp5{7u*}ONsdP">m</field>
<value name="VALUE">
<block type="base_time_await_return" id=":QHx~2z`?8`?@VFm?2$?">
<value name="Promise">
<block type="bitbybit.draw.drawAnyAsync" id="1uN(w8YZajcN.$DWN-zQ">
<value name="Entity">
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<block type="variables_get" id=":q?[|k%SF7KxO6Ydh?6o">
<field name="VAR" id="6]WMOL.aXxd=my/IoX_@">ellipses</field>
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<block type="logic_boolean" id="T(i7ln~!OZS*92bFHnLC">
<field name="BOOL">FALSE</field>
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<value name="Radius">
<block type="math_number" id="1t)jPLS?K@(W:xL8$aCZ">
<field name="NUM">0.2</field>
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<value name="Options">
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<value name="FaceOpacity">
<block type="math_number" id=")iJuMe/RpQzsQhJcfYi*">
<field name="NUM">1</field>
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<value name="EdgeOpacity">
<block type="math_number" id="#d#f`B!P7/oUwVwctLaH">
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<value name="EdgeColour">
<block type="colour_picker" id="cSlaTx6~2~j`N(FLGU(1">
<field name="COLOUR">#bbbbff</field>
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<value name="FaceColour">
<block type="colour_picker" id=",WB=+z8sP961yu5uzalW">
<field name="COLOUR">#0000ff</field>
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<value name="EdgeWidth">
<block type="math_number" id="S2!`WJ)COCUr{tXFj~ML">
<field name="NUM">3</field>
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<value name="DrawEdges">
<block type="logic_boolean" id="J=-%hV]9vrZ~6:+hee:n">
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<block type="logic_boolean" id="z.^lH|8-?Hf~kbFlkv/8">
<field name="BOOL">TRUE</field>
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<value name="Precision">
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<value name="DrawEdgeIndexes">
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<value name="EdgeIndexColour">
<block type="colour_picker" id="~XcnC5C9!`c{La+:#hB|">
<field name="COLOUR">#bbbbff</field>
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<block type="logic_boolean" id="mQ`bzLaXhOadAf{jLq{_">
<field name="BOOL">FALSE</field>
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<value name="FaceIndexHeight">
<block type="math_number" id="%Eec!)ZjpPF4Y]]URJ6-">
<field name="NUM">0.06</field>
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<value name="FaceIndexColour">
<block type="colour_picker" id=".4n/3M:[K@qw6y~T;5+K">
<field name="COLOUR">#0000ff</field>
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<value name="BabylonMesh">
<block type="variables_get" id="m9Xgu#Cp`rqk|_c[!Z/{">
<field name="VAR" id=";UG9)(|sp5{7u*}ONsdP">m</field>
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<value name="Material">
<block type="bitbybit.babylon.material.pbrMetallicRoughness.create" id="{ikbKV~sD4RSiI]-n@DM">
<value name="Name">
<block type="text" id=":^zJ{0CHrM(;Fa,GDhFC">
<field name="TEXT">Custom Name</field>
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<value name="BaseColor">
<block type="colour_picker" id="DNnH+|(9JIaSavhB.y7c">
<field name="COLOUR">#0000ff</field>
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<value name="Metallic">
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<field name="NUM">1</field>
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<value name="Roughness">
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<field name="NUM">0.2</field>
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<value name="Alpha">
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<field name="NUM">1</field>
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<value name="ZOffset">
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<block type="logic_boolean" id="Ndf(QA$;]9]yd$3V+n/B">
<field name="BOOL">TRUE</field>
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<field name="VAR" id=";UG9)(|sp5{7u*}ONsdP">m</field>
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<value name="Rotate">
<block type="math_number" id="|p-fQoQnl^k`YpV}ThR}">
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<value name="BabylonMesh">
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<field name="VAR" id=";UG9)(|sp5{7u*}ONsdP">m</field>
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<value name="Rotate">
<block type="math_number" id="nC5RpGz`wM`3]cON}8kg">
<field name="NUM">0.1</field>
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<block type="bitbybit.babylon.mesh.roll" id="E[;OKX;.DRKxh/r%:ina">
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<block type="variables_get" id="/)bzf)4F;=6i[AK7iFF2">
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<value name="Rotate">
<block type="math_number" id="zxdX%=z,QhSdu4i*xTis">
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