Script: Slicing With Steps Pattern

Slicing With Steps Pattern picture
Type
Typescript logo indicatortypescript
Author
matas
Date Created
Nov 16, 2023, 2:23:15 PM
Last Edit Date
Oct 2, 2025, 7:56:51 PM

Project Information

Slicing various solids is very useful feature that you can now use in our platform. This can be beneficial to robotic 3D printing and other tasks.

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Script Code

const start = async () => {
    const sphere1 = await createGeometry(0.5, 3.7, 2, 0.6);

    const steps = [];
    for (let i = 0.001; i < 10; i += 0.001) {
        steps.push(i)
    }

    const slices = await bitbybit.occt.operations.sliceInStepPattern({
        shape: sphere1,
        direction: [0, 0, 1],
        steps
    });

    const drawOptions = new Bit.Inputs.Draw.DrawOcctShapeOptions();
    drawOptions.edgeColour = "#ffffff";
    drawOptions.edgeWidth = 0.5;
    drawOptions.precision = 0.005;
    drawOptions.drawFaces = false;

    await bitbybit.draw.drawAnyAsync({
        entity: slices,
        options: drawOptions
    });
}

start();

async function createGeometry(starInnerRadius: number, starOuterRadius: number, sphereRadius: number, thickness: number) {
    const star1 = await bitbybit.occt.shapes.wire.createStarWire({
        direction: [1, 0, 0],
        center: [5, 0, 0],
        innerRadius: starInnerRadius,
        outerRadius: starOuterRadius,
        numRays: 8,
        half: false
    });

    const sphere1 = await bitbybit.occt.shapes.solid.createSphere({
        radius: sphereRadius,
        center: [0, 0, 0]
    });

    const fillet1 = await bitbybit.occt.fillets.fillet2d({
        shape: star1,
        radius: 0.1
    });

    const projection1 = await bitbybit.occt.shapes.wire.project({
        wire: fillet1,
        shape: sphere1,
        direction: [1, 0, 0]
    });

    const projectionWires = await bitbybit.occt.shapes.wire.getWires({ shape: projection1 });

    const split1 = await bitbybit.occt.operations.splitShapeWithShapes({
        shape: sphere1,
        shapes: projectionWires,
        nonDestructive: true,
        localFuzzyTolerance: 0.00001,
    });

    const faces = await bitbybit.occt.shapes.face.getFaces({ shape: split1[8] });
    const face = faces.shift();

    const thicken = await bitbybit.occt.operations.makeThickSolidSimple({
        shape: face,
        offset: -thickness,
    })

    return thicken;
}