Local Asset GLTF Import

Local Asset GLTF Import script details
Author
matas
Type
Blockly logo image
blockly
App Version
0.14.0
Visibility
public
Date Created
Jan 24, 2024, 7:32:19 AM
Last Edit Date
Jan 25, 2024, 1:11:56 PM

Script Details

The Code
<xml xmlns="https://developers.google.com/blockly/xml"> <block type="bitbybit.babylon.scene.useRightHandedSystem" id="z5;?s*L9ZJL)L@YPmas;" x="11" y="-183"> <value name="Use"> <block type="logic_boolean" id="0BcPWV4@B@u7Ro|}#%7F"> <field name="BOOL">TRUE</field> </block> </value> <next> <block type="bitbybit.babylon.io.loadAssetIntoSceneNoReturn" id="=E:*+4sBl0p*7_(P)vK!"> <value name="AssetFile"> <block type="bitbybit.asset.getLocalFile" id="{G,qOH}i|~tdX[;4~QVc"> <value name="FileName"> <block type="text" id="Otbk?6q-wetIRj+=-kf!"> <field name="TEXT">BoomBox</field> </block> </value> </block> </value> <value name="Hidden"> <block type="logic_boolean" id="Or;B1qQvM|L!E`;Rrfz;"> <field name="BOOL">FALSE</field> </block> </value> </block> </next> </block> </xml>