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Local Asset GLTF Import
launch
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Author
matas
Type
blockly
App Version
0.14.0
Visibility
public
Date Created
Jan 24, 2024, 7:32:19 AM
Last Edit Date
Jan 25, 2024, 1:11:56 PM
Script Details
The Code
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<xml xmlns="https://developers.google.com/blockly/xml"> <block type="bitbybit.babylon.scene.useRightHandedSystem" id="z5;?s*L9ZJL)L@YPmas;" x="11" y="-183"> <value name="Use"> <block type="logic_boolean" id="0BcPWV4@B@u7Ro|}#%7F"> <field name="BOOL">TRUE</field> </block> </value> <next> <block type="bitbybit.babylon.io.loadAssetIntoSceneNoReturn" id="=E:*+4sBl0p*7_(P)vK!"> <value name="AssetFile"> <block type="bitbybit.asset.getLocalFile" id="{G,qOH}i|~tdX[;4~QVc"> <value name="FileName"> <block type="text" id="Otbk?6q-wetIRj+=-kf!"> <field name="TEXT">BoomBox</field> </block> </value> </block> </value> <value name="Hidden"> <block type="logic_boolean" id="Or;B1qQvM|L!E`;Rrfz;"> <field name="BOOL">FALSE</field> </block> </value> </block> </next> </block> </xml>
FREE
CONFIGURE BASIC 3D MODELS
USE CORE 3D ALGORITHMS
HOST SMALL TEST ASSETS
UNLIMITED PUBLIC PROJECTS
SILVER
CONFIGURE COMPLEX 3D MODELS
USE COMPLEX 3D ALGORITHMS
HOST MID SIZE ASSETS
OPTIMAL PRIVATE PROJECTS
GOLD
CONFIGURE ADVANCED 3D MODELS
USE ADVANCED 3D ALGORITHMS
HOST LARGE ASSETS
UNLIMITED PRIVATE PROJECTS
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