Texture Asset

Texture Asset script details
Author
matas
Type
Blockly logo image
blockly
App Version
0.14.0
Visibility
public
Date Created
Jan 30, 2024, 8:41:38 AM
Last Edit Date
Jan 30, 2024, 11:12:46 AM

Script Details

The Code
<xml xmlns="https://developers.google.com/blockly/xml"> <block type="bitbybit.draw.drawGridMeshNoReturn" id="lDICi^VGh~NwNzo5jG)h" x="24" y="-1455"> <value name="Width"> <block type="math_number" id="}I=k_?GAsFVlu7Q2CFI}"> <field name="NUM">400</field> </block> </value> <value name="Height"> <block type="math_number" id="K)2%0O,HF_b#DaorC;sI"> <field name="NUM">400</field> </block> </value> <value name="Subdivisions"> <block type="math_number" id="}QMA.2k{Q%|;cgF6n4;"> <field name="NUM">10</field> </block> </value> <value name="MajorUnitFrequency"> <block type="math_number" id="InuLK:6VnHZDm7kXJZ7?"> <field name="NUM">10</field> </block> </value> <value name="MinorUnitVisibility"> <block type="math_number" id="A1DI6uQ2hsfgD21:Nul]"> <field name="NUM">0.45</field> </block> </value> <value name="GridRatio"> <block type="math_number" id="s}=w]RFx5^;roEtkeLM4"> <field name="NUM">0.5</field> </block> </value> <value name="Opacity"> <block type="math_number" id="7VABo|Jk5lDD7!(k0B:T"> <field name="NUM">0.5</field> </block> </value> <value name="BackFaceCulling"> <block type="logic_boolean" id="8$%s9!K4B@xd2wz%Q9xj"> <field name="BOOL">FALSE</field> </block> </value> <value name="MainColor"> <block type="colour_picker" id="7]ODl?MQ:bR7daF]RD?Y"> <field name="COLOUR">#ffffff</field> </block> </value> <next> <block type="bitbybit.draw.drawAnyAsyncNoReturn" id="UO^K1-FNciNjT{DsaF2S"> <value name="Entity"> <block type="bitbybit.advanced.text3d.create" id="NEsOJ~cGr]JZu/wLHk(w"> <value name="Text"> <block type="text" id="?4t}~C[bkj38YFQ.XBh"> <field name="TEXT">Hello World, matas!</field> </block> </value> <value name="FontType"> <block type="bitbybit.advanced.text3d.fontsEnum" id="kdi]-UT7*y](~D3@xwv"> <field name="bitbybit.advanced.text3d.fontsEnum">'Roboto'</field> </block> </value> <value name="FontVariant"> <block type="bitbybit.advanced.text3d.fontVariantsEnum" id=";:#Pa7+17#2)ekxYmiXg"> <field name="bitbybit.advanced.text3d.fontVariantsEnum">'BoldItalic'</field> </block> </value> <value name="FontSize"> <block type="math_number" id="v_Y_FVX~~=gO*u8,U)Yy"> <field name="NUM">1.5</field> </block> </value> <value name="Height"> <block type="math_number" id="u/jN;Q1}#Hirc.@_:jm"> <field name="NUM">0.2</field> </block> </value> <value name="Rotation"> <block type="math_number" id=";h$yi%$MlF6}1d_/=}"> <field name="NUM">-90</field> </block> </value> <value name="Origin"> <block type="bitbybit.point.pointXYZ" id="Ybq5TX9~7qVyrp2TPP{T"> <value name="X"> <block type="math_number" id="Aw_y/;iYU_ng$l$6HKk9"> <field name="NUM">0</field> </block> </value> <value name="Y"> <block type="math_number" id="m)f+3L-S-GPHS(1TUf1N"> <field name="NUM">0</field> </block> </value> <value name="Z"> <block type="math_number" id="hKtj.yvuexRJ$s@s3dE;"> <field name="NUM">0</field> </block> </value> </block> </value> <value name="Direction"> <block type="bitbybit.point.pointXYZ" id="oE|;?,27:3~}xTf;7#|)"> <value name="X"> <block type="math_number" id="rt($Rk0#Hb-~d0C6d?5+"> <field name="NUM">0</field> </block> </value> <value name="Y"> <block type="math_number" id="l;B*tj~0^fLzmz46XXkg"> <field name="NUM">0</field> </block> </value> <value name="Z"> <block type="math_number" id="Y%s*SUmVK}34L}dPUL4J"> <field name="NUM">1</field> </block> </value> </block> </value> <value name="OriginAlignment"> <block type="bitbybit.advanced.text3d.recAlignmentEnum" id="cBGt}zM8^T0b8.%unx3~"> <field name="bitbybit.advanced.text3d.recAlignmentEnum">'centerBottom'</field> </block> </value> </block> </value> </block> </next> </block> </xml>