const start = async () => {
const scene = bitbybit.babylon.scene.getScene();
const camera = bitbybit.babylon.scene.getActiveCamera() as BABYLON.ArcRotateCamera;
camera.position = new BABYLON.Vector3(3.2, 1, -3.2);
camera.target = new BABYLON.Vector3(0, 1, 0);
camera.panningSensibility = 0;
camera.angularSensibilityX = 3000;
camera.angularSensibilityY = 3000;
camera.maxZ = 100;
camera.wheelPrecision = 40;
camera.lowerBetaLimit = 1;
camera.upperBetaLimit = 1.57;
camera.lowerAlphaLimit = -2.2;
camera.upperAlphaLimit = 0.5;
camera.lowerRadiusLimit = 2;
camera.upperRadiusLimit = 5;
scene.activeCamera = camera;
bitbybit.babylon.scene.backgroundColour({
colour: "#211f1b"
})
await bitbybit.babylon.gaussianSplatting.create({
url: "https://ik.imagekit.io/bitbybit/prod/ik-seo/o/users%2FyVqNAFXmieX0iAkdP6wAz5BJ4X82%2Fprojects%2FbazadnDTAr0ckKY0FKdV%2Fassets%2FDMXNIN_comp_SL3_MONPM/dancers-gaussian-splatting.splat?alt=media&token=0f83ba3e-de97-4fc7-bed1-aa1e1e4c9af4"
});
}
start();