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<field name="VAR" id="?+#ABz~-|aC~:,|5odG5">cam</field>
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<block type="math_number" id="pMqF-(s[Im1TDI]NrUnW">
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<block type="colour_picker" id="cex87wh+H%3@|y.*~`/5">
<field name="COLOUR">#bbbbff</field>
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<block type="base_time_async_context" id="M-VrONajqEh|nNMf4*ko">
<statement name="Then">
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<field name="VAR" id="TdC_N!/];C;~WO5Q[$y4">towerMesh</field>
<value name="VALUE">
<block type="base_time_await_return" id="P.J2oo~ywLjfdbj!nPH:">
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<block type="bitbybit.babylon.io.loadAssetIntoScene" id="3*Ej^k~~#1_M/cgt_I*J">
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<field name="VAR" id="kdn@NiG`9sdA*4pG|n[f">climbWalls</field>
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<field name="TEXT">tower.stl</field>
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<field name="VAR" id="nNjM~t(6%)alsr@xF/#a">vrColSurfaces</field>
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